The plans are for Sanctuary, Red Rocket Truck Stop, Tenpines Bluff, Abernathy Farm, and Starlight Drive In. The original SS didn’t have any city plans built in. That means they need a roof over their heads, too. Sim Settlements City Plan - Reggie's Sanctuary Three-In-one or Sim Settlements + Rise of the Commonwealth Sim Settlements City Plan - The Little Tenpines That Could by MarkAlmighty [PCSM] Sim Settlements City Plans - Fallen Tree Valley Molerat Ranch by Yagisan and UniversalLibrary. View File Hi, so this is my 1st ever upload lol. (as in I pwn their asses - bring on the waves lol). Page 1 of 8 - Simple Settlement Plans for Sims Settlements First Steps - posted in File topics: Simple Settlement Plans for Sims Settlements First Steps Simple Settlements (up to level 4) for Sims Settlements, ROTC, and Conquerors. Designer's Choice Mods are additional Sim Settlements plots that are used in most City Plans. I came out of FO4 years back because I found creating beds for Sanctuary folk, dealing with water pumps, finding food etc seemed to break the flow of the game. I followed his footstep to make my own version of Sanctuary City as well. Unfortunately, I can't continue to expand this settlement because of the limitation of my hardware. Sim Settlements did the houses and storefronts for me. I think SS2 has a basic city plan for every settlement. However, many city plans are available for all vanilla settlements and even some for mod settlements. You'll know if it worked because you'll have a safe on the desk just above the file cabinet drawer. It isnt pretty, it isnt perfect. Well, now I am back and I have the settlements mods, but so far I am being asked to create beds and lug them around to find a suitable spot to park them etc, which feels no better now than it did before. Fallen Tree Valley Molerat Ranch is a large molerat ranch, producing both molerat meat and milk. The only power I'm getting is from vanilla windmills that loaded with the city plan. Any desks built before the 3.0 patch will need to be picked up and set back down in order to create the updated items. Sanctuary¶ Time to make Sanctuary more livable. Your objective is to “build sheltered beds for Sanctuary settlers”. Rise of the Commonwealth added a full city plan for most settlements, though there are a couple of exceptions like Sanctuary. Includes a small player home, and some commercial services. I've been experiencing some graphic glitches due to the high number of objects. This is a settlement blueprint for Sanctuary Hills that I have had great luck with using RSEs Brothel Raids module! It also produces wood, oil and wild flowers. Many of these addons also include furniture that is used in designs. But it is functional. I should also mention that I've placed running water in each house and an internal housing plot in every bedroom of every house. If you need building materials, you can hold down the [Touchpad/Back] button to toggle Workshop mode. To ensure the city plan looks as intended, you should have them installed. It will need to import water from level 3. Storage warehouse where Sanctuary stores its food and resources in case of shortages. Inspiried by grod4L, the original author of the Sanctuary City. I can create a new power plot and drop a municipal power pylon, but power never goes up. I'm using the Sanctuary City Plan, but the Power Plots don't seem to be working. Sim Settlements 2 - Ruined Homes and Gardens 2.0: Sim Settlements 2 - The Bleachers A Diamond City Story - Cosmetic Patch: Sim Settlements 2 -Spanish-Sim Settlements 2 1st Tutorial Complete Stranger with Unlocked Settlements LVL1 Save Game: Sim Settlements 2 New Game v1.0.0F - Laying Foundations - Unlocked with Stranger Save Game I hope you will enjoy it! 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